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Libgdx opengl 4.3
Libgdx opengl 4.3






libgdx opengl 4.3

Some time ago I told you to watch Box2DFlashAS3 physics engine. The two engines are sharing similar concepts and objects, but they don’t work exactly the same. By using them, you are adopting the new physics engine integrated in Unity 4.3 for 2D games (based on Box2D) instead of the one for 3D games (PhysX). These new components or methods have appeared with Unity 4.3.If you haven't seen the earlier parts of this tutorial I advise you to start at Full LibGDX Game. This part will focus on the Box2D and creating a Body Factory to create our bodies for us instead of typing code in every time for each object. Welcome to part 4 of our Full LibGDX Game Tutorial. Full LibGDX Game Tutorial - Box2D Body Factory.








Libgdx opengl 4.3